Signed in as:
filler@godaddy.com
Signed in as:
filler@godaddy.com
Vahrin's Call is not an early access title. We are releasing a full title.
We currently don't have a release date that we are ready to share.
Our current plan is an initial release on PC (Steam) with full controller support and then Xbox and PlayStation shortly after.
We will know much closer to release what the minimum requirements will be for you to run Vahrin's Call on your PC. We are working to optimise the game as much as we possibly can to account for players with lower-end machines.
Vahrin's Call was initially being developed as a co-op game, however we found this to be too ambitious for our first title and unfortunately had to cut it. As such, Vahrin's Call will be a single player experience, with the vision that our next title will feature co-op.
Yes, Vahrin's Call features characters fully voiced by real humans.
Vahrin's Call is being developed in Unreal Engine 4.
No, Vahrin's Call is a single player, story-driven action-RPG.
We would best describe Vahrin's Call as zone-based. You will be able to explore semi-open areas that have enemies, quests, puzzles, loot and NPCs, as well as experience more structured dungeon-style areas.
Vahrin's Call is self-funded and was conceived in 2014. It has been in full development since then with a tiny team of incredibly driven and passionate developers.
The best way to support us is by sharing Vahrin's Call with your friends and on social media. Spreading awareness about the game and leaving a positive review helps a ton more than you think!
No.
For business enquires, send us an email: admin@titanroc.com